Check the app store in addition to scholarly resources.
Conduct a formal study in low cost / consumer level scanning techniques. Build a repertoire of tools.
Look into Apple's depth sensor.
More inner dialogue/introspection in posts. More specific tagging system.
Build a roadmap
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I had a successful shoot day! It was rather bright outside, so I had to deal with a lot of harsh sun and directional shadows. I took a lot...
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In my last post, I developed ten materials in Substance Alchemist. Now it's time to start putting everything together in Unity. I shou...
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I have written before about getting game ready assets, but this time I approached scanning in a totally different way. Actually, I think it ...
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